LCK Sorry for the DDoS Incident

14/03/2024

LCK "SORRY FOR THE DDoS INCIDENT... RECORDED BROADCAST, BROADCAST AT 5p.m."



LCK (League of Legends Champions Korea), which operates the domestic League of Legends (LOL) professional league, released a statement on the 4th regarding the recent DDoS (Distributed Denial of Service) incident.

The LCK said, "We apologize to the fans who have experienced inconvenience due to the response and operation that fell short of our standards," and added, "We will move toward normalization step by step by securing resistance to DDoS attacks."

He continued, "Starting from the 7th week of games starting on March 6, the recorded broadcast broadcast time will be advanced to 5 PM, the same as before." 카지노사이트킹

According to LCK, this week's matches will be broadcast at 5 PM on both weekdays and weekends.

According to the statement, the LCK began investigating from the time a DDoS attack occurred against a famous streamer.

However, there were differences in the pattern and scale of attacks targeting the LCK, which appears to have led to difficulties in responding.

LCK explained, "The DDoS attack is a clear criminal act," and "We took steps to report it to the relevant agencies and investigative agencies immediately after the incident occurred."

He also added, "We are seeking a response together with the Riot Games global team, related departments, and internal and external experts."

Meanwhile, the LCK announced that as a roadmap for normalization, it will basically conduct recorded broadcasting, followed by live broadcasting without spectators, and then normalization.

According to the statement, the LCK has now applied additional protective measures.

There was a DDoS attack while the recording was being broadcast, but it was reported that these protective measures were effective.

Lastly, the LCK expressed its determination, saying, "We will do our best to prevent the LCK from stopping," and "We will check any shortcomings and normalize them as soon as possible."

Full Statement from LCK Secretary General Lee Jeong-hoon

Hello, this is LCK Secretary General Lee Jeong-hoon.

The DDoS attack that began on February 25th took a serious toll on the LCK competition.

Some games were suddenly postponed right before they were broadcast live, and recorded broadcasts introduced as a temporary measure were broadcast at a later time than usual.

In this process, fans have experienced great inconvenience and were greatly disappointed due to responses and operations that did not live up to the status of the LCK.

We sincerely apologize for this. sorry.

We understand that there are differences in pattern and scale between the attacks targeting famous streamers over the past few months and the attacks targeting the LCK this time.

We also began investigating the attack targeting a famous streamer immediately afterward, and we determined that this DDoS attack targeting the LCK was also a clear criminal act, so we took action to report it to the relevant agencies and investigative agencies immediately after the incident occurred.

In addition, we are applying various measures while analyzing the cause and seeking countermeasures together with the Riot Games global team, related departments, and internal and external experts.

The LCK is executing a plan to gradually move towards normalization by securing the ability to resist DDoS attacks.

There may be some changes depending on the situation, but basically, we plan to proceed with recorded broadcasting, followed by live broadcasting without spectators, and then a normalization phase.

After the last DDoS attack, additional protection measures were applied to LoL Park.

There were several DDoS attacks while the recording was being broadcast, but so far this protection measure has been shown to be effective.

Accordingly, starting from the first game of the 7th week, which will be held on March 6, we plan to move up the recorded broadcast broadcast time to the same time as before, 5 PM.

A recorded broadcast will be broadcast at 5 PM in Gyeonggi Province on the weekend.

In addition to additional protective measures, LoL Park will soon be introducing a system with enhanced reliability.

We wanted to introduce it faster, but realistic conditions required more time.

If no major problems arise during the aforementioned process, we plan to return to normal as soon as possible so that fans can watch and support their favorite teams on site.

If there are any changes, we will notify you separately.

If the LCK comes to a complete halt, it will affect countless people in the ecosystem, including teams, players, fans, sponsors, viewers, streamers, reporters, and LCK competition workers.

I believe that this is what criminals who carry out DDoS attacks are hoping for most.

When one method is blocked, they find another method to carry out DDoS attacks, so it is not easy to predict what will happen in advance.

But whatever the case may be, we will come back and find a solution.

We will do our best to prevent the LCK from stopping.

I'm sorry to say this, but the LCK desperately needs your support and support during this process.

We are well aware that there are some areas where we were lacking.

We will make it our top priority to resolve this DDoS attack and normalize the LCK so that it can work with you again as usual.

Once this situation stabilizes, we will re-examine the problems and protocols that occurred during our response process to ensure that you are satisfied.

We will make your LCK experience more enjoyable.

We sincerely apologize once again for the great inconvenience.

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